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About

Automotive
Exterior
Designer

I didn't grow up around cars. No one in my family was into them. But from the moment I started drawing — which was early — I was drawing cars. Always cars. Something about their shape, the way they compressed speed and intention into a single form, pulled me in before I had the words to explain why. Most of it came through video games. Not the racing mechanics — the machines themselves. The idea that someone had imagined these things, drawn them, and brought them into the world. I wanted to be that person.

Growing up in the south of France, I had no roadmap for that. I just kept drawing. At 18 I found Strate in Paris — one of the few schools that took transportation design seriously — and everything clicked into place. The alumni archives changed everything. They showed me a specific kind of car design — methodical, manga-influenced, built on precise linework and a very particular colour palette. I recognised something in it immediately. Classmates reminded me that genuinely innovative work was still being made right now, by people my age. Beyond that, I look up to designers who move between worlds — between industries, between fiction and function — but the Strate lineage is what shaped me most directly.

After school, I chose Turin. Paris studios were saturated and hard on junior designers. Turin was the right choice — a city built around car design, where studios like Italdesign and Pininfarina had defined what the discipline could be. Syd Mead himself worked here. That history is in the streets. Working here pushed me to develop real output, real craft, real professional standards.

Now the work is changing. I've started building a personal catalogue of concept vehicles — Vanguard, Modulo, and others — that reflect what I actually want to say as a designer. Proportions are everything to me. Before ideas, before surface detail, before any design language — if the proportions are wrong, nothing else saves it. Knowing the rules well enough to break them deliberately — that's where the interesting work begins.

Beyond automotive, I'm drawn to concept design, futurist worldbuilding, the intersection of vehicles and the environments they inhabit. The catalogue I'm building now is the beginning of that.

3+ Years of experience
10+ Projects
6 Years at Strate
Alistair Lauriere
Download CV
civ
strate
lonsdale
faurecia
psa
alstom
stellantis
cia
arv
alpine
changan
2010
2017
2019
2020
2021
2021
2021
2021
2022
2022
2023
Resume

Experience &
Education

Experience
2024 –
Present
Exterior Designer (2+ years)
changanChangan — Turin, Italy

Production & Advanced Design. Concept Car exterior proposals, production vehicle development, humanoid robot exterior design, eVTOL passenger drone, and set design.

Jun–Dec
2023
Intern Designer (6 months)
changanChangan Advanced Design — Turin, Italy

Advanced Design internship focused on exterior concept proposals and design development.

Mar–Aug
2020
Intern Designer (6 months)
faureciaFaurecia — Paris, France

Automotive interior and seat design. Internship project focused on integrating VR technologies into the design process.

School Partnerships
2022–23
alpineAlpine (5 months)
Paris, France

Prospective space design enhancing Alpine's brand universe. Presented at Renault's premises in Guyancourt.

2022
arvAdvanced RV LLC (4 months)
Cleveland, United States

Production and conceptual projects with comprehensive layouts and formal proposals.

2021
stellantisStellantis Design Studio (6 months)
Paris, France

Conceptual design project revolutionizing vehicle interiors for extended usability and modularity.

2021
alstomAlstom (6 months)
Paris, France

Visionary project integrating tarmac and rail travel experiences into a seamless interface.

2020–21
psaPSA Group (6 months)
Paris, France

Sustainable vehicle project redefining the future of mobility with a holistic design approach.

Education
2017–23
Master's Degree (6 years)
strateStrate School of Design — Paris, France

Transportation & Mobility Design. 6-year program.

2022
Exchange Semester (4 months)
ciaCleveland Institute of Art — United States

Transportation Design. 4-month exchange program.

2010–17
International Baccalaureate OIB (7 years)
civCIV Valbonne — Sophia-Antipolis, France

International High School Diploma in Sciences.

Technical Proficiencies

Tools &
Software

Traditional & Digital Drawing
Traditional Drawing
Digital Drawing
3D Modeling & Surfacing
Moi3D
Moi3D
Blender
Blender
Gravity Sketch
Gravity Sketch
Autodesk Alias
Autodesk Alias
Fusion 360
Fusion 360
Plasticity
Plasticity
Rendering & Visualization
Unreal Engine 5
Unreal Engine 5
Autodesk VRED
Autodesk VRED
Octane Render
Octane Render
V-Ray
V-Ray
Adobe Creative Suite
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
AI Tools
Midjourney
Midjourney
Stable Diffusion
Stable Diffusion
ComfyUI
ComfyUI
Claude AI
Claude AI
Udin
Udin
Vizcom
Vizcom